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BotWorld product guide

BotWorld is the platform entry point for robot resources. Use it to discover, obtain, reuse and publish robot digital assets, including models, datasets and engineering projects. When a resource is suitable for further work, you can import it into professional tools such as URDF Studio, Motion Studio or BotLab.

If this is your first time here, start with the BotWorld quickstart to complete one pass through signing in, finding a resource, opening its detail page and importing it into a tool. This page follows the August 13, 2026 product manual and covers BotWorld's resource structure, interface areas, filters, acquisition methods, interaction features and publishing workflow.

Product Overview

The platform serves robot developers, content creators and ecosystem partners. It covers robot digital asset discovery, model design, motion processing, control authoring, simulation validation and physical robot deployment. BotWorld, URDF Studio, Motion Studio, BotLab and OmO can be used independently, or connected into one robot development workflow.

Five-product relationship diagram
Five-product relationship diagram

After entering the platform, choose the product you want to use from the product guide page.

Product selection guide
Product selection guide
ProductRole
BotWorldAsset discovery, community interaction and creator services
URDF StudioRobot model viewing, editing and assembly
Motion StudioRobot motion data processing
BotLabRobot simulation validation
OmOPhysical robot deployment

New users should usually start in BotWorld, find a resource, then enter the matching tool for the next step.

Suggested learning order
Suggested learning order

BotWorld's Role

BotWorld is the entry point for the full workflow. Users find, obtain and reuse robot digital assets here, including models, data and engineering files. Creators can also publish their own work.

The current version opens BotWorld and URDF Studio. Tutorials for Motion Studio, BotLab and OmO will be added after those product workflows settle.

Who It Is For

User roleCore needValue received
Resource usersFind and obtain robot models, data and projectsBrowse galleries, search, filter, download and import assets quickly
Content creatorsPublish work and show resultsAsset submission, profile pages and creator badges
Community operatorsReview content and manage recommendationsSubmission review, recommendation management and creator verification

Interface Overview

The BotWorld home screen is made of a left sidebar, top search bar, main content area and filter area. The sidebar switches between resource galleries, product entries and feature entries. The top search bar searches across the site. The main content area shows resource cards, detail pages and upload pages. The filter area narrows results by resource type, file format, tag and other conditions.

BotWorld interface overview
BotWorld interface overview

Interface Areas

The top search bar accepts keywords for site-wide resource search. The main content area displays resource cards for the current gallery. After entering an asset gallery, open the filter area to narrow results by resource type, file format and tags.

Interface area annotations
Interface area annotations

The left sidebar contains three resource galleries, four product entries and two feature entries. The product guide page also contains the OmO entry.

Left sidebar structure
Left sidebar structure

Resource galleries group content by resource type:

GalleryContents
Asset GalleryRobot bodies, end effectors, sensors, joint actuators, environment objects and related assets
Data GalleryMotion data, vision data, semantic data, force and tactile data
Project GallerySimulation projects, control projects, vision projects and planning projects

Product entries:

ProductRole
BotWorldAsset discovery, community interaction and creator services
URDF StudioRobot model viewing, editing and assembly
Motion StudioRobot motion data processing
BotLabRobot simulation validation

Feature entries:

EntryFunction
Plugin CenterView and launch connected robot development tools
Tutorial CenterRead platform tutorials and asset upload guidance

Find Resources

Search Resources

Enter a robot name, resource name or task keyword in the search box, then press Enter. For example, search for Unitree G1.

Search box
Search box

Common search patterns:

Search typeExample
Robot modelUnitree G1
Robot categoryHumanoid robot
Component nameGripper, dexterous hand
Task directionWalking, motion control
English keywordhumanoid, gripper

Filter Resources

After entering an asset gallery, open the filter area to narrow results by resource type, file format, tag and other conditions.

After filtering, click the close icon to remove one condition, or click "Reset filters" to clear all conditions and search again.

Filtering, removing a condition and resetting filters
Filtering, removing a condition and resetting filters

Note: The more filters you apply, the fewer results you will see. If you cannot find a suitable resource, reduce the filters first, then adjust the keyword.

When Search Has No Results

SituationWhat to do
Keyword is too longShorten it, for example from Unitree G1 humanoid robot to G1
Brand term affects resultsRemove the brand name and keep the model name
Chinese and English names differTry both Chinese and English keywords
Category is uncertainEnter the matching gallery and browse by category

Get Resources

Browse Resource Cards

Resource cards in galleries and search results show basic information:

ItemMeaning
CoverResource thumbnail
NameResource title
TypeCategory such as robot body or motion data
CreatorUploader of the resource
Interaction dataLikes, favorites and downloads

Cards are useful for quick browsing. Before using a resource, open the detail page to confirm file formats, version and usage notes.

Resource card example
Resource card example

View Resource Details

Click "View details" on a resource card to open its detail page.

View details button
View details button
Resource detail page overview
Resource detail page overview

The detail page shows the resource introduction, online preview, file formats, tags, version, update time, creator information, usage notes and action entries.

Before using a model, check:

  • Whether it includes a complete description file, such as URDF, MJCF or SDF.
  • Whether referenced assets such as meshes and images are included.
  • Whether the file format matches the next tool.
  • Whether version and usage notes are provided.
  • Whether the asset can be imported directly into URDF Studio.
  • Whether source or license information is provided.

Download Locally

On the resource detail page, click "Download", choose the content and local save location as prompted, then check the downloaded files after completion.

Download button location
Download button location

Note: Keep the complete directory structure after downloading. Do not delete referenced files such as meshes or images; otherwise parts or materials may be missing.

Import Into Professional Tools

Different resource types can be imported into matching tools for further work. Click "Import to workspace" on the resource detail page.

Import to workspace button
Import to workspace button

Choose the target workspace by resource type, then continue in the corresponding tool.

Target tool selection dialog
Target tool selection dialog
Resource typeTarget toolPathWhat you can do after import
Robot modelURDF StudioDetail page -> Import to workspace -> Import into URDF StudioView, edit and assemble models
Motion dataMotion StudioDetail page -> Import to workspace -> Import into Motion StudioProcess and generate motion data
BotLab projectBotLabDetail page -> Import to workspaceRun, debug and validate
Tool pluginPlugin CenterLaunch directly from Plugin CenterUse online development tools

After import, check whether the asset library contains complete files, the structure tree is generated correctly, the 3D model is fully displayed, and the page shows no missing-resource or format errors.

If the model keeps loading for a long time, refresh the page and import from BotWorld again. If it still cannot be imported, download the resource package locally and import it from local files.

Interaction Features

Like, Favorite and Share

Like and favorite actions are available on resource cards or detail pages. Click Like again to cancel it. After favoriting a resource, confirm it under "Me -> My Favorites". Click Share to open the share dialog, then copy the link or generate a share card as needed.

Like, favorite and share flow
Like, favorite and share flow

BotWorld supports online sharing and complete local package transfer.

MethodStepsUse case
Copy linkDetail page -> Share -> Copy linkChat tools, forums, email
Share cardShare -> Generate card -> Save imageSocial media, with QR code
Local filesDownload the complete package, then send itFile transfer

Note: When sharing a local model, keep the original directory structure and include the description file, meshes, textures and documentation.

Profile Page

Click the rightmost icon in the top bar to open your profile page.

Profile page entry
Profile page entry

The profile page shows personal information, uploaded assets and favorited works.

Profile page content
Profile page content

Publish Work

Upload Guide

For your first submission, click "Upload asset" to open the upload guide, then follow the page prompts to prepare and submit the resource. For later uploads, you can open the guide again from the asset submission page.

Upload guide entry
Upload guide entry

Prepare Before Publishing

Before publishing, check each item to avoid review rejections:

  • Complete resource files, including the description file, meshes and images.
  • A clear resource name that includes robot or component information.
  • A concise introduction explaining what the resource is, what it includes, what it is suitable for and any limitations.
  • A cover image or model snapshot.
  • Version information and source notes.

Folder Structure and Naming

Recommended folder structure:

unitree_g1/
├── g1.urdf
├── meshes/
├── images/
└── README

Names should be concise and clear enough to identify the robot, component and version.

RecommendedAvoid
unitree_g1_urdf_v1new file
g1_collision_optimized_v2final2
six_axis_arm_with_gripperuntitled folder

Upload Steps

After signing in, click "Upload resource" in the top bar to enter the upload workflow.

Upload resource button
Upload resource button

Select the upload type and fill in the required information. On first upload, the upload guide appears automatically; after watching it, click "Skip" to enter the information form.

Upload type and information form
Upload type and information form

Uploaded model files must include a description file, such as URDF, XML or USD, and the corresponding STL files.

If you have a README or other documentation, fill it in or upload it in the documentation area.

Prepare a Cover Image

If you do not have a cover image, import the model into the workspace and use the snapshot feature to capture one. Adjust the model angle and position so the model is centered and fills the frame. Open snapshot settings, choose a suitable size and format, then export the image locally.

Model import, snapshot and cover export flow
Model import, snapshot and cover export flow

Continue filling in the asset upload form. After confirming that the information is correct, submit it.

Information form and submit entry
Information form and submit entry

Review State and Edits

After upload, open "Me -> Assets" to view draft or uploaded assets, then click the edit button in the upper-right corner of the card to edit.

The edit page shows current review progress and editable areas.

After making changes, confirm the content and submit it for review.

Use AI review to check whether the asset content is complete.

My assets, edit progress, review submission and AI review flow
My assets, edit progress, review submission and AI review flow
StateMeaning
Pending reviewSubmitted and waiting for processing
In reviewCurrently being reviewed
ApprovedReady to appear in the gallery
Changes requiredRevise according to feedback and submit again
PublishedVisible in the gallery
Taken downRemoved from the gallery
DeletedAsset has been deleted

Use "My Assets" to check review progress and revision comments. To update a resource, go to "My Assets", find the target resource, click "Edit", modify files or descriptions, then submit again.

After changing files, remember to update the version number, update time, change notes, usage notes and known limitations.

FAQ

QuestionAnswer
How is BotWorld related to the other products?The five products belong to the same platform. They can be used independently or connected around robot assets. BotWorld is the entry point, URDF Studio handles models, Motion Studio handles motion, BotLab handles simulation and OmO handles physical deployment.
Which product should I start with?Start in BotWorld to find resources. Use URDF Studio for model editing, Motion Studio for motion processing and BotLab for simulation.
What if search returns no results?Shorten the keyword, remove the brand name, try both Chinese and English terms, or browse by gallery category.
What if filters return no resources?More filters mean fewer results. Reduce conditions or click "Reset filters", then adjust the keyword.
What if a downloaded model is incomplete?Keep the complete directory structure. Do not delete referenced files such as meshes and images.
What if nothing happens after importing into URDF Studio?Confirm that you are signed in and check whether the browser blocked a new page. If it still cannot open, download the package and import it locally.
How do I share a resource?Copy the link, generate a share card, or download the complete resource package and send it offline.
How do I submit my own work?Sign in, open "My Assets", click "Submit resource", select a type, upload files, fill in the information and submit for review.
What if review fails?Check comments in "My Assets", revise according to feedback and submit again.
Can I update a published resource?Yes. Edit and submit the updated version for review. Remember to update the version number and change notes.
What is a verified creator?A creator verified by the platform. The profile shows a verification badge. The badge helps identify the source, but you should still inspect the files before use.
How long does review take?Check the review state in "My Assets". When it becomes "Published", the asset is visible in the gallery.

Glossary

TermMeaning
URDFUniversal Robot Description Format, a standard format for robot structure, joints and appearance
MJCFRobot description format used by the MuJoCo simulation engine
SDFSimulation Description Format used by Gazebo simulation environments
meshesMesh files defining 3D geometry for robot parts
Asset GalleryStores robot bodies, components, sensors and environment models
Data GalleryStores motion, vision, semantic, force and tactile data
Project GalleryStores simulation, control, vision and planning projects
Import to workspaceButton on the resource detail page that opens the matching professional tool and loads the resource

If you cannot solve an issue, submit feedback or leave a message in official BotWorld accounts on WeChat, Bilibili or Xiaohongshu. The official account name is "BotWorld".

Feedback entry
Feedback entry

Last updated: August 13, 2026.