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BotWorld product guide

BotWorld is the platform entry point for robot resources. Use it to discover, obtain, reuse and publish robot digital assets, including models, datasets and engineering projects. When a resource is suitable for further work, you can import it into professional tools such as URDF Studio or Motion Studio.

If this is your first time here, start with the BotWorld quickstart to complete one pass through signing in, finding a resource, opening its detail page and importing it into a tool. This page covers BotWorld's resource structure, interface areas, filters, acquisition methods, interaction features and publishing workflow.

Product Overview

The platform serves robot developers, content creators and ecosystem partners. It covers robot digital asset discovery, model design, motion processing, control authoring, simulation validation and physical robot deployment. BotWorld, URDF Studio, Motion Studio, BotLab and OmO can be used independently, or connected into one robot development workflow.

Five-product relationship diagram
Five-product relationship diagram
ProductRole
BotWorldAsset discovery, community interaction and creator services
URDF StudioRobot model viewing, editing and assembly
Motion StudioRobot motion data processing
BotLabRobot simulation validation
OmOPhysical robot deployment

New users should usually start in BotWorld, find a resource, then enter the matching tool for the next step.

Suggested learning order
Suggested learning order

BotWorld's Role

BotWorld is the entry point for the full workflow. Users find, obtain and reuse robot digital assets here, including models, data and engineering files. Creators can also publish their own work.

See the corresponding manuals in the sidebar for each product.

Who It Is For

User roleCore needValue received
Resource usersFind and obtain robot models, data and projectsBrowse galleries, search, filter, download and import assets quickly
Content creatorsPublish work and show resultsAsset submission, profile pages and creator badges
Community operatorsReview content and manage recommendationsSubmission review, recommendation management and creator verification

Interface Overview

Use the sidebar to switch galleries and features, and the top search bar to search across the site. The home page shows featured assets, events and collections. Click a card to view its contents.

BotWorld home: galleries, recommendations and collections
BotWorld home: galleries, recommendations and collections

Interface Areas

The top bar provides search, upload, feedback and language controls. In a gallery, filter by category, format and tags on the left, then browse resource cards on the right.

Robot Gallery: filters and resource cards
Robot Gallery: filters and resource cards
EntryContents
RecommendedFeatured assets, events and collections
Robot GalleryFull robots, end effectors, sensors and actuators
Scenario GalleryScenes, terrain and environment objects
Data GalleryMotion and other data assets
Skill GallerySkill resources
Events, CollectionsResources grouped by event tasks or themes
TutorialsTutorials, documentation and tutorial submissions
WorkspaceYour assets, favorites, account settings and storage

Use the Products section to open BotLab, URDF Studio, Motion Studio or OMO.

Find Resources

Search Resources

Enter a robot name, resource name or task keyword in the search box, then press Enter. For example, search for Unitree G1.

Common search patterns:

Search typeExample
Robot modelUnitree G1
Robot categoryHumanoid robot
Component nameGripper, dexterous hand
Task directionWalking, motion control
English keywordhumanoid, gripper

Filter Resources

After entering an asset gallery, open the filter area to narrow results by resource type, file format, tag and other conditions.

After filtering, click the close icon to remove one condition, or click "Reset filters" to clear all conditions and search again.

Note: The more filters you apply, the fewer results you will see. If you cannot find a suitable resource, reduce the filters first, then adjust the keyword.

Filters and results
Filters and results

When Search Has No Results

SituationWhat to do
Keyword is too longShorten it, for example from Unitree G1 humanoid robot to G1
Brand term affects resultsRemove the brand name and keep the model name
Chinese and English names differTry both Chinese and English keywords
Category is uncertainEnter the matching gallery and browse by category

Get Resources

Browse Resource Cards

Resource cards in galleries and search results show basic information:

ItemMeaning
CoverResource thumbnail
NameResource title
TypeCategory such as robot body or motion data
CreatorUploader of the resource
Interaction dataLikes, favorites and downloads

Cards are useful for quick browsing. Before using a resource, open the detail page to confirm file formats, version and usage notes.

View Resource Details

Click "View details" on a resource card to open its detail page.

Asset details: preview, download and import
Asset details: preview, download and import

The detail page shows the resource introduction, online preview, file formats, tags, version, update time, creator information, usage notes and action entries.

Before using a model, check:

  • Whether it includes a complete description file, such as URDF, MJCF or SDF.
  • Whether referenced assets such as meshes and images are included.
  • Whether the file format matches the next tool.
  • Whether version and usage notes are provided.
  • Whether the asset can be imported directly into URDF Studio.
  • Whether source or license information is provided.

Download Locally

On the resource detail page, click "Download", choose the content and local save location as prompted, then check the downloaded files after completion.

Note: Keep the complete directory structure after downloading. Do not delete referenced files such as meshes or images; otherwise parts or materials may be missing.

Import Into Professional Tools

Different resource types can be imported into matching tools for further work. Click "Import to workspace" on the resource detail page.

Choose the target workspace by resource type, then continue in the corresponding tool.

Choose an import target, close-up
Choose an import target, close-up
Resource typeTarget toolPathWhat you can do after import
Robot modelURDF StudioDetail page -> Import to workspace -> Import into URDF StudioView, edit and assemble models
Motion dataMotion StudioDetail page -> Import to workspace -> Import into Motion StudioProcess and generate motion data

For skill resources, use the download or online demo actions actually offered on the page.

After import, check whether the asset library contains complete files, the structure tree is generated correctly, the 3D model is fully displayed, and the page shows no missing-resource or format errors.

If the model keeps loading for a long time, refresh the page and import from BotWorld again. If it still cannot be imported, download the resource package locally and import it from local files.

Interaction Features

Like, Favorite and Share

Like and favorite actions are available on resource cards or detail pages. Click Like again to cancel it. After favoriting a resource, confirm it under "Workspace -> Favorites". Click Share to open the share dialog, then copy the link or generate a share card as needed.

BotWorld supports online sharing and complete local package transfer.

MethodStepsUse case
Copy linkDetail page -> Share -> Copy linkChat tools, forums, email
Share cardShare -> Generate card -> Save imageSocial media, with QR code
Local filesDownload the complete package, then send itFile transfer

Note: When sharing a local model, keep the original directory structure and include the description file, meshes, textures and documentation.

Profile Page

In Workspace, click "View profile" to open your public profile and published work. Manage private assets, favorites and account details in Workspace.

Use Your Workspace

Manage Assets and Favorites

  1. Sign in and click "Workspace" in the sidebar. Open "Assets" to see your uploads.
  2. Search by name or filter by status. Click the edit button at the top right of a card to edit details or read review feedback.
  3. Open "Favorites" for saved assets and collections, or "Account Settings" to edit your profile and linked accounts.
Workspace: Assets, Favorites and Account Settings
Workspace: Assets, Favorites and Account Settings

Check Storage Space

The top panel shows used space, your limit and remaining space. Click "Refresh" to update usage.

Storage space, close-up: used, limit and remaining
Storage space, close-up: used, limit and remaining

Long-term private storage is limited to 1 GB. Private assets, long-term drafts and retained delisted files count toward it, including versions and covers. Public formal files, temporary submissions and recycled files are excluded. Usage is calculated from retained files, not just the ZIP size.

If storage is full, remove assets you no longer need or apply for public publication. Files still count during review; approval releases the corresponding private storage. If usage fails to load, click "Refresh" and check the latest result.

Publish Work

Upload Guide

For your first submission, click "Upload asset" to open the upload guide, then follow the page prompts to prepare and submit the resource. For later uploads, you can open the guide again from the asset submission page.

Prepare Before Publishing

Before publishing, check each item to avoid review rejections:

  • Complete resource files, including the description file, meshes and images.
  • A clear resource name that includes robot or component information.
  • A concise introduction explaining what the resource is, what it includes, what it is suitable for and any limitations.
  • A cover image or model snapshot.
  • Version information and source notes.

Folder Structure and Naming

Recommended folder structure:

unitree_g1/
├── g1.urdf
├── meshes/
├── images/
└── README

Names should be concise and clear enough to identify the robot, component and version.

RecommendedAvoid
unitree_g1_urdf_v1new file
g1_collision_optimized_v2final2
six_axis_arm_with_gripperuntitled folder

Upload Steps

After signing in, click "Upload" in the top bar to enter the upload workflow.

On your first upload, follow the guide to prepare files, or click "Skip" to open the form. Choose a category and fill in its details.

Model packages must include a description file and its referenced meshes and textures. Not every model uses STL.

If you have a README or other documentation, fill it in or upload it in the documentation area.

Upload form, close-up: files, cover and asset details
Upload form, close-up: files, cover and asset details

Prepare a Cover Image

After choosing model files, check the generated cover, or click "Upload image" to use your own. To capture another view, adjust the model preview and use the cover capture action. For packages with several entry files, choose the correct description file first.

Save Privately or Submit Publicly

Choose Visibility and fill in the required fields.

ChoiceAction and result
PrivateClick "Save to personal space". The asset is available immediately and stays out of public galleries
PublicUse "Save draft" to continue later, or "Submit for public review". Approval makes it public
Private upload, close-up: select Private and save to personal space
Private upload, close-up: select Private and save to personal space
Visibility and save button, close-up
Visibility and save button, close-up

After a successful save, check the asset and its status in "Workspace → Assets". A completed upload progress bar does not confirm a successful save. On an error, check Workspace before retrying.

Apply to Publish a Private Asset

  1. Open a private asset's editor from "Workspace → Assets".
  2. Click "Apply for public publication", read the prompt and confirm. You do not need to change Visibility first.
  3. Wait for review. You can still preview, download and import the asset. To change it, click "Withdraw application and edit" first.

If returned, revise it using the feedback and apply again. Approval adds the asset to public galleries and your profile. This version does not offer switching a published public asset back to private.

Review State and Edits

Check status and feedback in "Workspace → Assets", then use the edit button on the card.

StateMeaning and next step
Saved privatelyOnly you can see it; available immediately
DraftSaved, not submitted for public review
Public application under reviewAwaiting a decision; the private asset remains usable
Public application returned / Review rejectedRevise using the feedback and apply again
PublishedPublic assets appear in the gallery
Taken downRead the reason, revise and resubmit
Use restrictedRead the reason and contact an administrator

Public asset updates require review. The gallery keeps showing the current formal version until approval. When changing files, update the version, change notes and usage instructions.

Delete Your Own Asset

Deleting stops public access. Contact an administrator if you need to recover it; there is no user-facing recycle bin in this version.

Open the asset editor from Workspace, scroll to the high-risk actions and read the deletion confirmation. After deletion, check that the asset is gone from the list, then refresh storage usage.

Tutorials and Feedback

Click "Tutorials" in the sidebar to browse tutorials and documentation. The "Community projects" area provides an email address for tutorial submissions. Copy it and send from your own email app.

Tutorials: documentation and user case submissions
Tutorials: documentation and user case submissions

Use "Feedback" in the top bar to report an issue or suggestion. Include the page, steps and error message.

FAQ

QuestionAnswer
How is BotWorld related to the other products?The five products belong to the same platform. They can be used independently or connected around robot assets. BotWorld is the entry point, URDF Studio handles models, Motion Studio handles motion, BotLab handles simulation and OmO handles physical deployment.
Which product should I start with?Start in BotWorld to find resources. Use URDF Studio for model editing, Motion Studio for motion processing and BotLab for simulation.
What if search returns no results?Shorten the keyword, remove the brand name, try both Chinese and English terms, or browse by gallery category.
What if filters return no resources?More filters mean fewer results. Reduce conditions or click "Reset filters", then adjust the keyword.
What if a downloaded model is incomplete?Keep the complete directory structure. Do not delete referenced files such as meshes and images.
What if nothing happens after importing into URDF Studio?Confirm that you are signed in and check whether the browser blocked a new page. If it still cannot open, download the package and import it locally.
How do I share a resource?Copy the link, generate a share card, or download the complete resource package and send it offline.
How do I submit my own work?Sign in, click "Upload", fill in the details and choose a private save or public submission.
What if review fails?Check comments in "Workspace → Assets", revise according to feedback and submit again.
Can I update a published resource?Yes. Edit and submit the updated version for review. Remember to update the version number and change notes.
What is a verified creator?A creator verified by the platform. The profile shows a verification badge. The badge helps identify the source, but you should still inspect the files before use.
How long does review take?Check the review state in "Workspace → Assets". When it becomes "Published", the asset is visible in the gallery.

Glossary

TermMeaning
URDFUniversal Robot Description Format, a standard format for robot structure, joints and appearance
MJCFRobot description format used by the MuJoCo simulation engine
SDFSimulation Description Format used by Gazebo simulation environments
meshesMesh files defining 3D geometry for robot parts
Robot GalleryStores full robots, components and sensors
Data GalleryStores motion, vision, semantic, force and tactile data
WorkspaceManages your assets, favorites, account and storage
Import to workspaceButton on the resource detail page that opens the matching professional tool and loads the resource

If you cannot solve an issue, submit feedback or leave a message in official BotWorld accounts on WeChat, Bilibili or Xiaohongshu. The official account name is "BotWorld".

Last updated: October 29, 2026.