URDF Studio quickstart
This section continues with the Unitree G1 humanoid and walks the shortest path to working on a model in URDF Studio:
Import from BotWorld → View the model → Make a simple edit → Export the model
Only the basic flow is covered here. Structural design, collision tuning and multi-component assembly are covered in later chapters.
Import the model into URDF Studio
On the Unitree G1 detail page or asset card in BotWorld, click Import to workspace.

The page redirects to URDF Studio. Wait for the robot files and related resources to finish loading.

If loading does not complete after a while, refresh the page and run the import from BotWorld again.
View the robot model
Once loading finishes, URDF Studio shows the robot's structure and its 3D model.
You can:
- Browse the robot's links and joints in the structure tree.
- Click a part in the structure tree to locate it in the 3D view.
- Drag with the mouse to orbit the camera.
- Scroll to zoom in and out.
- Check whether the overall structure is complete.

Make a simple edit
Select the link or joint you want to change, then review its parameters in the properties area.
Depending on what you need, you can:
- View or change a part's position.
- View or change a part's rotation.
- Check a joint's parent/child relationship.
- Check a joint's type and range of motion.
- Adjust the model's geometric or structural parameters.

Changes are reflected in the 3D view as you make them.
Export the robot model
When you have finished editing, click Export.

Choose the file format you need for the next step in your workflow.

A progress bar appears while the export runs.

Confirm the contents and file name, pick a local folder in the system save dialog, and click Save.

Once the export finishes, check that the files have appeared in your local folder.
Note: this version does not support saving online yet. After any significant change, export the model or project to your machine promptly so your edits are not lost.
You are done when
You have finished the URDF Studio introduction once you can:
- Import a model from BotWorld into URDF Studio.
- View the robot model and its structure tree in URDF Studio.
- View or modify one link or joint.
- Export the edited model to your machine.
You can also import a local robot model directly into URDF Studio and view, edit and export it there.